Skript Snippet
import:
dk.dream.combatlog.api.CombatLogAPI
condition %player% is in combat:
check:
if CombatLogAPI.isInCombat(expr-1):
continueEksempel på brug:
import:
dk.dream.combatlog.api.CombatLogAPI
condition %player% is in combat:
check:
if CombatLogAPI.isInCombat(expr-1):
continue
command /spawn:
trigger:
if player is in combat:
send "&cDu kan ikke skrive Spawn når du er i Combat." to playerLast updated