Skript Snippet
import:
dk.dream.combatlog.api.CombatLogAPI
condition %player% is in combat:
check:
if CombatLogAPI.inCombat(expr-1):
continue
Eksempel på brug:
import:
dk.dream.combatlog.api.CombatLogAPI
condition %player% is in combat:
check:
if CombatLogAPI.inCombat(expr-1):
continue
command /spawn:
trigger:
if player is in combat:
send "&cDu kan ikke skrive Spawn når du er i Combat." to player
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